Mixamo Supports Autodesk HumanIK Rigs in Autodesk Maya
Posted on 09. Jul, 2010 by admin in News
(San Francisco, CA–July 8, 2010) 3D character animation service today announced more seamless support of Autodesk Maya 2011 software Full Body Inverse Kinematics (FBIK) Control Rigs, furthering its leadership in the character animation space.
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http://news.creativecow.net/story/864275
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